One of these optimizations included adjusting how the game was handling audio, to free up more system resources for performance. It was important for us to address both, so development went through the game adding additional optimizations. There were also areas in which the frame rate itself wasn’t impacted, but that the gameplay experience didn’t match. There were a handful of areas in which the frame rate was lower than expected, most noticeable early in the first level.Here’s the patch notes direct from the developers: The team also says that they have also fixed the bugged key inputs. The Version 1.0.2 update fixes frame rate issues which players and the team have encountered, so they have made a number of behind the scenes changes and optimisations regarding the issues. Aspyr has announced that the long-awaited update for Star Wars Republic Commando is now live for Nintendo Switch players.
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