![]() The wasteland feels more alive, adapting to changing times instead of staying mired in the destruction of the past, and its characters do as well. However, that's what makes Fallout: New Vegas feel so unique compared to FO3 or FO4 its wasteland is far different. As a result, Fallout: New Vegas literally traps players with this DLC, something other developers may be wary of. Fans who want to leave Sierra Madre simply cannot, moving into the wrong areas results in death, and based on the collar's lore, there's a dead man switch that prevents players from killing each other to some ends. In a game like Fallout: New Vegas, which emphasized choice and open-endedness, streamlining content with this sort of condition may appear strange and risky.
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